From 30131e820cf4c5a0e1c174abef741d9d26b4c9ce Mon Sep 17 00:00:00 2001 From: ccrs Date: Tue, 14 Oct 2025 20:32:09 +0200 Subject: Revert "Scripts/ICC: adjust random movement initialization on Vile Spirit's summon initialization" This reverts commit a1940abbc9fbe1e1d9441a7386bf9ae461ef7b54. Revert "Core/Movement: implement a parameter override to force 2D wandering" This reverts commit 8562ef1dfd5183f52f6f1a61d6443be5ea49d159. --- src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index a8b8db34056..59317024b16 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -736,7 +736,7 @@ struct boss_the_lich_king : public BossAI summons.Summon(summon); summon->SetReactState(REACT_PASSIVE); summon->SetSpeedRate(MOVE_FLIGHT, 0.5f); - summon->GetMotionMaster()->MoveRandom(5.0f, true); + summon->GetMotionMaster()->MoveRandom(10.0f); if (!events.IsInPhase(PHASE_FROSTMOURNE)) summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15s)); return; -- cgit v1.2.3