From 305cd14e864c5c1651d63ab627d79ddaa8535f16 Mon Sep 17 00:00:00 2001 From: Kandera Date: Thu, 12 Apr 2012 13:29:28 -0400 Subject: Core/Spells: Fix Unrelenting assault proc only on players. --- src/server/scripts/Spells/spell_warrior.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 2ce3c72580e..66e44112b8a 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -441,9 +441,9 @@ public: if (!spellId) return; - Unit* target = GetHitUnit(); - if (target->HasUnitState(UNIT_STATE_CASTING)) - target->CastSpell(target, spellId, true); + if (Player* target = GetHitPlayer()) + if (target->HasUnitState(UNIT_STATE_CASTING)) + target->CastSpell(target, spellId, true); } void Register() -- cgit v1.2.3