From 618afa3656fe58844b443945239ab179761fd57e Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 28 Oct 2010 16:55:28 +0200 Subject: Scripts/Icecrown Citadel: Fixed possible crash in Shadow Prison aura script --HG-- branch : trunk extra : rebase_source : 6eb3f49dece9087b4ac82a1cda236ca63ce97c24 --- .../scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 30deeae88fc..da62d0d724e 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1476,8 +1476,9 @@ class spell_blood_council_shadow_prison : public SpellScriptLoader void HandleDummyTick(AuraEffect const* aurEff, AuraApplication const* aurApp) { - if (aurApp->GetTarget()->isMoving()) - aurApp->GetTarget()->CastSpell(aurApp->GetTarget(), SPELL_SHADOW_PRISON_DAMAGE, true, NULL, aurEff); + if (aurApp) + if (aurApp->GetTarget()->isMoving()) + aurApp->GetTarget()->CastSpell(aurApp->GetTarget(), SPELL_SHADOW_PRISON_DAMAGE, true, NULL, aurEff); } void Register() -- cgit v1.2.3