From 675de592b2809b95f189b20159ae5634c0c0b2d5 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 29 May 2011 22:08:34 +0200 Subject: Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning --- .../scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 3e55ff048e6..1eacc09928f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -535,6 +535,9 @@ class npc_green_dragon_combat_trigger : public CreatureScript void UpdateAI(uint32 const /*diff*/) { + if (!me->isInCombat()) + return; + std::list const& threatList = me->getThreatManager().getThreatList(); if (threatList.empty()) { -- cgit v1.2.3