From 83a3da2630a1f51fafef3fa6c9bdb609ccb55649 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 15 Oct 2011 12:06:07 +0200 Subject: Scripts/Icecrown Citadel: Corrected timer on Death and Decay Closes #3512 --- src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 9e4079a7a15..b216abd84e7 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -438,7 +438,7 @@ class boss_lady_deathwhisper : public CreatureScript case EVENT_DEATH_AND_DECAY: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM)) DoCast(target, SPELL_DEATH_AND_DECAY); - events.ScheduleEvent(EVENT_DEATH_AND_DECAY, urand(10000, 12000)); + events.ScheduleEvent(EVENT_DEATH_AND_DECAY, urand(22000, 30000)); break; case EVENT_DOMINATE_MIND_H: Talk(SAY_DOMINATE_MIND); -- cgit v1.2.3