From 88314660b66637982d629b786630af0dc0323eab Mon Sep 17 00:00:00 2001 From: Peter Keresztes Schmidt Date: Tue, 14 Jul 2020 20:47:10 +0200 Subject: Scripts/Magisters Terrace: Use std::chrono::duration overloads of EventMap (#25038) Contributes to #25012 --- .../EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 7499e3cd13f..eb34af8906d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -227,16 +227,16 @@ class boss_selin_fireheart : public CreatureScript if (events.IsInPhase(PHASE_NORMAL) && !_scheduledEvents) { _scheduledEvents = true; - uint32 timer = urand(3000, 7000); + Milliseconds timer = randtime(3s, 7s); events.ScheduleEvent(EVENT_DRAIN_LIFE, timer, 0, PHASE_NORMAL); if (IsHeroic()) { - events.ScheduleEvent(EVENT_DRAIN_CRYSTAL, urand(10000, 15000), 0, PHASE_NORMAL); - events.ScheduleEvent(EVENT_DRAIN_MANA, timer + 5000, 0, PHASE_NORMAL); + events.ScheduleEvent(EVENT_DRAIN_CRYSTAL, 10s, 15s, 0, PHASE_NORMAL); + events.ScheduleEvent(EVENT_DRAIN_MANA, timer + 5s, 0, PHASE_NORMAL); } else - events.ScheduleEvent(EVENT_DRAIN_CRYSTAL, urand(20000, 25000), 0, PHASE_NORMAL); + events.ScheduleEvent(EVENT_DRAIN_CRYSTAL, 20s, 25s, 0, PHASE_NORMAL); } } -- cgit v1.2.3