From 98e848436dd2bc8cebbbb5059a24c5ffcfd799a6 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 1 Apr 2022 20:36:30 +0200 Subject: Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when porting master branch code there --- src/server/scripts/Commands/cs_gobject.cpp | 4 ++-- .../CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h | 4 ++-- src/server/scripts/Kalimdor/zone_silithus.cpp | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 36b25e92fef..203609f513f 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -571,7 +571,7 @@ public: return true; } - static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional objectState) + static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional objectState) { if (!guidLow) return false; @@ -614,7 +614,7 @@ public: object->SendCustomAnim(*objectState); break; case 5: - if (objectState < 0 || objectState > GO_DESTRUCTIBLE_REBUILDING) + if (*objectState > GO_DESTRUCTIBLE_REBUILDING) return false; object->SetDestructibleState(GameObjectDestructibleState(*objectState)); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h index a4ead46b8a4..00ae53d5308 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h @@ -20,6 +20,8 @@ #include "CreatureAIImpl.h" +struct Position; + #define DataHeader "CS" #define CoSScriptName "instance_culling_of_stratholme" @@ -83,8 +85,6 @@ uint32 constexpr EncounterCount = 5; * - gets current instance state using GetData, then checks if we should despawn ourselves (bitmask check) * \***********************************************************************************************************************/ -struct Position; - // Note: These are bitmask values to allow combining, but only a single bit will ever be true in instance script enum COSProgressStates : uint32 { diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 5fb17f72a3f..38ca6f735b7 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -507,7 +507,7 @@ public: DoCast(player, SPELL_ARCANE_CHANNELING, true);//Arcane Channeling break; case 35: - me->CastSpell(Position{ -8088, 1520.43f, 2.67f }, SPELL_TIME_STOP, true); + me->CastSpell(Position(-8088, 1520.43f, 2.67f), SPELL_TIME_STOP, true); break; case 36: DoCast(player, SPELL_CALL_PRISMATIC_BARRIER, true); @@ -557,7 +557,7 @@ public: break; case 50: Fandral->AI()->Talk(FANDRAL_EMOTE_2); - Fandral->CastSpell(Position{ -8127, 1525, 17.5f }, SPELL_THROW_HAMMER, true); + Fandral->CastSpell(Position(-8127, 1525, 17.5f), SPELL_THROW_HAMMER, true); break; case 51: { -- cgit v1.2.3