From 9b4ad0022b2e6278f6feb9300e974db0cb8fd5d5 Mon Sep 17 00:00:00 2001 From: Treeston Date: Fri, 16 Sep 2016 13:09:16 +0200 Subject: Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940) (cherry picked from commit cf628880d586b049fa376e4533154d78d02a8ce8) --- .../scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index c08af5ed74e..299293088ba 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -368,17 +368,7 @@ public: if (isFriendly) { me->setDeathState(JUST_DIED); - - Map::PlayerList const& players = me->GetMap()->GetPlayers(); - if (!players.isEmpty()) - { - for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - { - Player* player = itr->GetSource(); - if (player) - me->GetMap()->ToInstanceMap()->PermBindAllPlayers(player); - } - } + me->GetMap()->ToInstanceMap()->PermBindAllPlayers(); } else { -- cgit v1.2.3