From 9f8ea0da1e7489f3b4cbfc46202909cbb0532637 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Tue, 21 Aug 2012 19:40:21 +0200 Subject: Core/Battlefield: * Update Logs filter * Fix typo in worldserver config (thx filo) * Fix some code style --- src/server/scripts/Northrend/wintergrasp.cpp | 35 ++++++++++++---------------- 1 file changed, 15 insertions(+), 20 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp index 37994e40b63..fc967acf9e2 100644 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -139,7 +139,7 @@ class npc_wg_demolisher_engineer : public CreatureScript return true; } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */, uint32 action) + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->CLOSE_GOSSIP_MENU(); @@ -207,7 +207,7 @@ class npc_wg_spirit_guide : public CreatureScript return true; } - bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 action) + bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender */ , uint32 action) { player->CLOSE_GOSSIP_MENU(); @@ -225,17 +225,16 @@ class npc_wg_spirit_guide : public CreatureScript struct npc_wg_spirit_guideAI : public ScriptedAI { - npc_wg_spirit_guideAI(Creature* creature) : ScriptedAI(creature) - { } + npc_wg_spirit_guideAI(Creature* creature) : ScriptedAI(creature) { } - void UpdateAI(const uint32 /* diff */) + void UpdateAI(uint32 const /*diff*/) { if (!me->HasUnitState(UNIT_STATE_CASTING)) DoCast(me, SPELL_CHANNEL_SPIRIT_HEAL); } }; - CreatureAI *GetAI(Creature* creature) const + CreatureAI* GetAI(Creature* creature) const { return new npc_wg_spirit_guideAI(creature); } @@ -258,7 +257,7 @@ class npc_wg_queue : public CreatureScript if (wintergrasp->IsWarTime()) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID()); + player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID()); } else { @@ -275,7 +274,7 @@ class npc_wg_queue : public CreatureScript return true; } - bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 /*action*/) + bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender*/ , uint32 /*action*/) { player->CLOSE_GOSSIP_MENU(); @@ -302,9 +301,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript struct go_wg_vehicle_teleporterAI : public GameObjectAI { - go_wg_vehicle_teleporterAI(GameObject* gameObject) : GameObjectAI(gameObject), - _checkTimer(1000) - { } + go_wg_vehicle_teleporterAI(GameObject* gameObject) : GameObjectAI(gameObject), _checkTimer(1000) { } void UpdateAI(uint32 diff) { @@ -324,6 +321,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript } else _checkTimer -= diff; } + private: uint32 _checkTimer; }; @@ -358,12 +356,12 @@ class npc_wg_quest_giver : public CreatureScript for (QuestRelations::const_iterator i = objectQIR.first; i != objectQIR.second; ++i) { - uint32 quest_id = i->second; - QuestStatus status = player->GetQuestStatus(quest_id); + uint32 questId = i->second; + QuestStatus status = player->GetQuestStatus(questId); if (status == QUEST_STATUS_COMPLETE) - qm.AddMenuItem(quest_id, 4); + qm.AddMenuItem(questId, 4); else if (status == QUEST_STATUS_INCOMPLETE) - qm.AddMenuItem(quest_id, 4); + qm.AddMenuItem(questId, 4); //else if (status == QUEST_STATUS_AVAILABLE) // qm.AddMenuItem(quest_id, 2); } @@ -549,17 +547,14 @@ public: } }; - - void AddSC_wintergrasp() { new npc_wg_queue(); new npc_wg_spirit_guide(); new npc_wg_demolisher_engineer(); + new go_wg_vehicle_teleporter(); new npc_wg_quest_giver(); - new achievement_wg_didnt_stand_a_chance(); new spell_wintergrasp_force_building(); new spell_wintergrasp_grab_passenger(); - - new go_wg_vehicle_teleporter(); + new achievement_wg_didnt_stand_a_chance(); } -- cgit v1.2.3