From 9fefd963b3278fbdfe87d8c564551febe33b9d59 Mon Sep 17 00:00:00 2001 From: Rat Date: Fri, 19 Dec 2014 20:47:01 +0100 Subject: Core/Spells: fixed build and SelectEffectImplicitTargets logic --- src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 8c7d0c2797f..86a19d16efb 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -155,7 +155,7 @@ public: Talk(SAY_NOVA); Talk(EMOTE_NOVA); DoCastAOE(SPELL_LIGHTNING_NOVA); - me->RemoveAurasDueToSpell(sSpellMgr->GetSpellIdForDifficulty(SPELL_PULSING_SHOCKWAVE, me)); + me->RemoveAurasDueToSpell(SPELL_PULSING_SHOCKWAVE); events.ScheduleEvent(EVENT_RESUME_PULSING_SHOCKWAVE, DUNGEON_MODE(5000, 4000)); // Pause Pulsing Shockwave aura events.ScheduleEvent(EVENT_LIGHTNING_NOVA, urand(20000, 21000)); break; -- cgit v1.2.3