From a410072d6db23769bcf46609c2a540b545d10e73 Mon Sep 17 00:00:00 2001 From: David Carlos Manuelda Date: Tue, 11 Aug 2015 12:48:33 +0200 Subject: Removed unneeded nullptr check (cherry picked from commit 20215a8c421fd93d00233213966399a0c76e626a) --- src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 237a82cb476..f6f6dab866d 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -106,7 +106,7 @@ public: void AttackStart(Unit* who) override { //can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door - if (instance && instance->GetData(TYPE_BARON) == NOT_STARTED) + if (instance->GetData(TYPE_BARON) == NOT_STARTED) instance->SetData(TYPE_BARON, IN_PROGRESS); ScriptedAI::AttackStart(who); } -- cgit v1.2.3