From c2e36dea6c6af6139bf60454e9299447ec7d9897 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 3 Mar 2024 00:51:51 +0100 Subject: Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT * Also stop sending npc flags for hostile creatures --- src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp index 2d7cfc810f1..075efea3abf 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp @@ -457,7 +457,7 @@ struct boss_sister_svalna : public BossAI CastSpellExtraArgs args; args.AddSpellBP0(1); summon->CastSpell(target, VEHICLE_SPELL_RIDE_HARDCODED, args); - summon->SetUnitFlag2(UNIT_FLAG2_INTERACT_WHILE_HOSTILE); + summon->SetInteractionAllowedWhileHostile(true); } break; default: -- cgit v1.2.3