From df0a027444e85a37ea39e4da6f5b13754ad211c8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 4 Jun 2020 00:13:05 +0200 Subject: Core/Misc: Ensure that query used for .reload creature_template command always matches the one used for loading during startup --- src/server/scripts/Commands/cs_reload.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 5e197e17972..8917a50951f 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -434,6 +434,7 @@ public: WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); stmt->setUInt32(0, entry); + stmt->setUInt32(1, 0); PreparedQueryResult result = WorldDatabase.Query(stmt); if (!result) -- cgit v1.2.3