From e3941e41997769048254057de4cfa61b94658340 Mon Sep 17 00:00:00 2001 From: Wilcalaf Date: Sun, 18 Feb 2018 04:02:58 +0200 Subject: Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die while invisible preventing players from looting. (#21436) (cherry picked from commit 2dd5735bd9c4212e0009c9d4db0da34cc1541862) --- src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index cefaf394cbc..8c1a132bdc2 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -152,7 +152,7 @@ public: void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); - + me->SetVisible(true); instance->SetBossState(DATA_MAGUS_TELESTRA, DONE); } -- cgit v1.2.3