From e4a82ee97ad99f751216af47c88f29ff118d771b Mon Sep 17 00:00:00 2001 From: offl Date: Thu, 16 Sep 2021 21:15:52 +0300 Subject: Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM Ref #26912 --- src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 703360978c8..4d6065bb503 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -569,7 +569,7 @@ public: me->RestoreFaction(); CombatAI::Reset(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SWIMMING); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CAN_SWIM); } void SpellHit(WorldObject* caster, SpellInfo const* spellInfo) override @@ -661,7 +661,7 @@ public: return true; me->SetImmuneToPC(false); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SWIMMING); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CAN_SWIM); player->CastSpell(me, SPELL_DUEL, false); player->CastSpell(player, SPELL_DUEL_FLAG, true); -- cgit v1.2.3