From fa3a8363b19ee8417d143b616578544f699c7688 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 18 Jul 2012 20:14:51 +0200 Subject: Core/PacketIO: Zlib compression stream structure is kept per session - compress packets individually for each receiver --- src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 7d191341c6b..a8657925131 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -1146,7 +1146,7 @@ class boss_the_lich_king : public CreatureScript } // Send packet to all players in The Frozen Throne - void SendPacketToPlayers(WorldPacket* data) const + void SendPacketToPlayers(WorldPacket const* data) const { Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) -- cgit v1.2.3