From 940f655a3c61c80e9823855df1fbc4630a698926 Mon Sep 17 00:00:00 2001 From: Nay Date: Mon, 30 Jul 2012 18:34:39 +0100 Subject: Core/VS: Allow to store/retrive random stats items in void storage Also set items to soulbound on withdraw --- src/server/shared/Database/Implementation/CharacterDatabase.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/shared/Database') diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index dc5548ccfb7..1d6d9be4a33 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -556,7 +556,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemid, itemEntry, slot, creatorGuid FROM void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); - PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC) + PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); } -- cgit v1.2.3