From ec3dc0a43101dcbe2e469891acf0b654106eccfc Mon Sep 17 00:00:00 2001 From: ariel- Date: Thu, 6 Oct 2016 23:14:51 -0300 Subject: Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing effects - SPELL_AURA_MOD_TOTAL_THREAT should be temporary and not added/subtracted from total, only computed - Cleanup of reference related code - Kill getLast() and reverse iterator obsevers, LinkedList iterator can't be used as a standard reverse_iterator (ie with operator++). They weren't used anyways (cherry picked from commit 3b6fd226bedb689847dadaeeba36a588ee9bc928) # Conflicts: # src/server/game/Combat/ThreatManager.cpp # src/server/game/Loot/LootMgr.h --- .../shared/Dynamic/LinkedReference/RefManager.h | 30 ++++++++++------------ .../shared/Dynamic/LinkedReference/Reference.h | 7 ++--- 2 files changed, 18 insertions(+), 19 deletions(-) (limited to 'src/server/shared/Dynamic/LinkedReference') diff --git a/src/server/shared/Dynamic/LinkedReference/RefManager.h b/src/server/shared/Dynamic/LinkedReference/RefManager.h index 72e3abcdc9f..ad6bf1d79ad 100644 --- a/src/server/shared/Dynamic/LinkedReference/RefManager.h +++ b/src/server/shared/Dynamic/LinkedReference/RefManager.h @@ -23,31 +23,29 @@ #include "Dynamic/LinkedList.h" #include "Dynamic/LinkedReference/Reference.h" -template class RefManager : public LinkedListHead +template +class RefManager : public LinkedListHead { public: - typedef LinkedListHead::Iterator< Reference > iterator; + typedef LinkedListHead::Iterator> iterator; RefManager() { } - virtual ~RefManager() { clearReferences(); } - Reference* getFirst() { return ((Reference*) LinkedListHead::getFirst()); } - Reference const* getFirst() const { return ((Reference const*) LinkedListHead::getFirst()); } - Reference* getLast() { return ((Reference*) LinkedListHead::getLast()); } - Reference const* getLast() const { return ((Reference const*) LinkedListHead::getLast()); } + Reference* getFirst() { return static_cast*>(LinkedListHead::getFirst()); } + + Reference const* getFirst() const { return static_cast const*>(LinkedListHead::getFirst()); } iterator begin() { return iterator(getFirst()); } - iterator end() { return iterator(NULL); } - iterator rbegin() { return iterator(getLast()); } - iterator rend() { return iterator(NULL); } + iterator end() { return iterator(nullptr); } + + virtual ~RefManager() + { + clearReferences(); + } void clearReferences() { - LinkedListElement* ref; - while ((ref = getFirst()) != NULL) - { - ((Reference*) ref)->invalidate(); - ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list - } + while (Reference* ref = getFirst()) + ref->invalidate(); } }; diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h index 1543b9bdfd2..c0c4ec21a80 100644 --- a/src/server/shared/Dynamic/LinkedReference/Reference.h +++ b/src/server/shared/Dynamic/LinkedReference/Reference.h @@ -29,6 +29,7 @@ template class Reference : public LinkedListElement private: TO* iRefTo; FROM* iRefFrom; + protected: // Tell our refTo (target) object that we have a link virtual void targetObjectBuildLink() = 0; @@ -90,14 +91,14 @@ template class Reference : public LinkedListElement Reference * nocheck_prev() { return((Reference *) LinkedListElement::nocheck_prev()); } Reference const* nocheck_prev() const { return((Reference const*) LinkedListElement::nocheck_prev()); } - TO* operator ->() const { return iRefTo; } + TO* operator->() const { return iRefTo; } TO* getTarget() const { return iRefTo; } FROM* GetSource() const { return iRefFrom; } private: - Reference(Reference const&); - Reference& operator=(Reference const&); + Reference(Reference const&) = delete; + Reference& operator=(Reference const&) = delete; }; //===================================================== -- cgit v1.2.3