From 3d14384c32971096b49f88ff785d92879480af76 Mon Sep 17 00:00:00 2001 From: kaelima Date: Wed, 30 May 2012 08:01:02 +0200 Subject: Merge git://github.com/TrinityCore/TrinityCore into 4.x Conflicts: dep/PackageList.txt sql/base/auth_database.sql src/server/authserver/Server/AuthSocket.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Chat/Commands/Level1.cpp src/server/game/Chat/Commands/Level3.cpp src/server/game/DataStores/DBCEnums.h src/server/game/DataStores/DBCStores.cpp src/server/game/DataStores/DBCStores.h src/server/game/DataStores/DBCStructure.h src/server/game/DataStores/DBCfmt.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/GameObject/GameObject.cpp src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.h src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Transport/Transport.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Globals/ObjectMgr.h src/server/game/Guilds/Guild.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Loot/LootMgr.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Quests/QuestDef.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/Protocol/Opcodes.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/Spell.h src/server/game/Spells/SpellEffects.cpp src/server/game/Tickets/TicketMgr.cpp src/server/scripts/Commands/cs_gps.cpp src/server/scripts/Commands/cs_modify.cpp src/server/shared/Database/Implementation/CharacterDatabase.cpp src/server/shared/Logging/Log.h src/tools/map_extractor/CMakeLists.txt src/tools/map_extractor/System.cpp src/tools/map_extractor/mpq_libmpq04.h src/tools/vmap4_extractor/CMakeLists.txt --- src/server/shared/Utilities/Util.h | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) (limited to 'src/server/shared/Utilities/Util.h') diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index 4c2c1936993..196882dc2a0 100755 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -20,7 +20,7 @@ #define _UTIL_H #include "Common.h" - +#include "Containers.h" #include #include @@ -73,7 +73,7 @@ inline uint32 secsToTimeBitFields(time_t secs) double rand_norm(void); /* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits. - * A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits). + * A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits). * With an FPU, there is usually no difference in performance between float and double. */ double rand_chance(void); @@ -653,12 +653,4 @@ public: }; }; -/* Select a random element from a container. Note: make sure you explicitly empty check the container */ -template typename C::value_type const& SelectRandomContainerElement(C const& container) -{ - typename C::const_iterator it = container.begin(); - std::advance(it, urand(0, container.size() - 1)); - return *it; -} - #endif -- cgit v1.2.3