From 5eea9883c2c4cc0cf5d5be6fe52644d205a88ca3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 30 Mar 2022 18:01:24 +0200 Subject: Core/GameObjects: Reduce differences between branches part 3 - gameobject updatefield accessors --- src/server/shared/SharedDefines.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/shared') diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h index fe3382876ba..b19c205d97b 100644 --- a/src/server/shared/SharedDefines.h +++ b/src/server/shared/SharedDefines.h @@ -20,6 +20,7 @@ #include "DBCEnums.h" #include "Define.h" +#include "EnumFlag.h" #include "SmartEnum.h" float const GROUND_HEIGHT_TOLERANCE = 0.05f; // Extra tolerance to z position to check if it is in air or on ground. @@ -1639,6 +1640,8 @@ enum GameObjectFlags GO_FLAG_DESTROYED = 0x00000400 }; +DEFINE_ENUM_FLAG(GameObjectFlags); + enum GameObjectDynamicLowFlags { GO_DYNFLAG_LO_ACTIVATE = 0x01, // enables interaction with GO -- cgit v1.2.3