From 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe Mon Sep 17 00:00:00 2001 From: Peter Keresztes Schmidt Date: Sat, 15 Aug 2020 15:29:43 +0200 Subject: Core/Unit: Make HandleEmoteCommand typesafe (#25249) * Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter * Scripts/HoR: Fix wrong emote during escape event * Core/Unit: Make improve type safety of HandleEmoteCommand Change argument type to the expected enum type Emote * Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE UNIT_NPC_EMOTESTATE is no flag field --- src/server/shared/SharedDefines.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/shared') diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h index 6b27202f749..171f5e5c172 100644 --- a/src/server/shared/SharedDefines.h +++ b/src/server/shared/SharedDefines.h @@ -1922,7 +1922,7 @@ enum TextEmotes }; // Emotes.dbc -enum Emote +enum Emote : uint32 { EMOTE_ONESHOT_NONE = 0, EMOTE_ONESHOT_TALK = 1, -- cgit v1.2.3