From 045682006a429cf4d585ce36878a7b4ffc0330de Mon Sep 17 00:00:00 2001 From: Tuxity Date: Tue, 11 Sep 2012 23:14:41 +0200 Subject: Core/Stats: - Defense skill doesn't exist since 4.0.X - Weapon skill doesn't increase during player's level anymore, it's set to the max value for level on each levelup. --- src/server/worldserver/worldserver.conf.dist | 15 --------------- 1 file changed, 15 deletions(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index f8ee2390842..ec6d60863dd 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -862,15 +862,6 @@ AllFlightPaths = 0 InstantFlightPaths = 0 -# -# AlwaysMaxSkillForLevel -# Description: Players will automatically gain max skill level when logging in or leveling -# up. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -AlwaysMaxSkillForLevel = 0 - # # ActivateWeather # Description: Activate the weather system. @@ -1952,19 +1943,13 @@ Rate.InstanceResetTime = 1 # # SkillGain.Crafting -# SkillGain.Defense # SkillGain.Gathering -# SkillGain.Weapon # Description: Crafting/defense/gathering/weapon skills gain rate. # Default: 1 - (SkillGain.Crafting) -# 1 - (SkillGain.Defense) # 1 - (SkillGain.Gathering) -# 1 - (SkillGain.Weapon) SkillGain.Crafting = 1 -SkillGain.Defense = 1 SkillGain.Gathering = 1 -SkillGain.Weapon = 1 # # SkillChance.Orange -- cgit v1.2.3