From 184c45cfe0fbe4f3e4fb701f0f99994df98bdc8a Mon Sep 17 00:00:00 2001 From: Treeston Date: Sun, 6 Aug 2017 16:07:15 +0200 Subject: Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed. - Rename JustRespawned to JustAppeared, which better matches its behavior anyway. - Properly invoke JustAppeared for new (re-)spawns - fixes #20111. - Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now. - Fix default value for DynamicEscortNPC to match worldserver.conf.dist. --- src/server/worldserver/worldserver.conf.dist | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index d1ce8ca36b0..a703b7ff55e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1793,7 +1793,7 @@ Respawn.DynamicMode = 0 # 1 - Enabled # Default: 0 - Disabled -Respawn.DynamicEscortNPC = 1 +Respawn.DynamicEscortNPC = 0 # # Respawn.DynamicRateCreature -- cgit v1.2.3