From 4b9b1d485df1f00637cd34cb5dcd7204e7cad2f5 Mon Sep 17 00:00:00 2001 From: treeston Date: Sun, 18 Jun 2017 01:25:36 +0200 Subject: Revert "Cross-check client-submitted fall time with server-measured time. When excessive difference is detected, punish player. (#19895)" due to really random edge case client behavior causing false positives. Going to need to find a different approach for dealing with the underlying issue. This reverts commit 27cbfc3a9358bf20f12427e4b89f986a79a0926a. --- src/server/worldserver/worldserver.conf.dist | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index ff09c324df1..83dd87a487e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1247,16 +1247,6 @@ BirthdayTime = 1222964635 CacheDataQueries = 1 -# -# Anticheat.FallDelayed -# Description: Decides what happens with players who show invalid fall behavior. -# Can produce false positives in high latency situations. -# 2 - (Force disconnect from server) -# Default: 1 - (Kill player using fall damage) -# 0 - (Only log to console) - -Anticheat.FallDelayed = 1 - # ################################################################################################### -- cgit v1.2.3