From 8ceffaef4419d6dffe70ccc2fee1a4d5180ea546 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 5 Oct 2015 16:57:02 +0200 Subject: Merge pull request #15646 from ShinDarth/ticket Core/Player: implement ResetCoolDownAfterDuel configurable feature (cherry picked from commit 5b8f1469ca32ff1b02b8f902954e1ffc362c4343) Conflicts: src/server/game/Spells/SpellHistory.cpp src/server/game/Spells/SpellHistory.h src/server/game/World/World.h --- src/server/worldserver/worldserver.conf.dist | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 1229ccd2d93..e8cebe043c1 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -2659,6 +2659,14 @@ PlayerStart.MapsExplored = 0 HonorPointsAfterDuel = 0 +# +# ResetCoolDownAfterDuel +# Description: Reset all cooldowns after duel, but only if player has no cooldowns before the duel. +# Default: 0 - (Disabled) +# 1 - (Enabled) + +ResetCoolDownAfterDuel = 0 + # # AlwaysMaxWeaponSkill # Description: Players will automatically gain max weapon/defense skill when logging in, -- cgit v1.2.3