From c273248ad516ff0dd4fa357947ebebcebc6691ba Mon Sep 17 00:00:00 2001 From: Mikhail Redko Date: Tue, 26 Apr 2016 00:33:26 +0300 Subject: Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024) (cherry picked from commit d5f04f5a387d8c41f9d54d5d8a0ff007209148a8) --- src/server/worldserver/worldserver.conf.dist | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 33df7449ad5..d42043d5788 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1670,6 +1670,14 @@ ListenRange.TextEmote = 40 ListenRange.Yell = 300 +# +# Creature.MovingStopTimeForPlayer +# Description: Time (in milliseconds) during which creature will not move after +# interaction with player. +# Default: 180000 + +Creature.MovingStopTimeForPlayer = 180000 + # ################################################################################################### -- cgit v1.2.3