From ccc083593af16f505263f889712f46f9382bb588 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 23 Jan 2024 00:55:57 +0100 Subject: Core/Loot: implemented a custom server config setting to enable or disable AE loot (#29602) This config primarily serves as a means to reduce potential code differences between the master and classic branches as now we no longer have to meddle with code --- src/server/worldserver/worldserver.conf.dist | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index d239a0857b5..0be8888f1b4 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -3554,6 +3554,14 @@ Creature.CheckInvalidPosition = 0 GameObject.CheckInvalidPosition = 0 +# +# Loot.EnableAELoot +# Description: Enables AE loot which will allow looting all creatures within a 30 yards radius at once +# Default: 1 - (AE loot enabled) +# 0 - (AE loot disabled) + +Loot.EnableAELoot = 1 + # ################################################################################################### -- cgit v1.2.3