From cd27fd38b93884797c094a82dc7beb0498e2f124 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 28 Sep 2015 17:20:27 +0200 Subject: Core/Maps: Moved corpse management to map level --- src/server/worldserver/Main.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 586697d3953..9c3c984b9b3 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -273,7 +273,6 @@ extern int main(int argc, char** argv) sInstanceSaveMgr->Unload(); sOutdoorPvPMgr->Die(); // unload it before MapManager sMapMgr->UnloadAll(); // unload all grids (including locked in memory) - sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world sScriptMgr->Unload(); // set server offline -- cgit v1.2.3