From cdbeb42e0f0d062a3cb742a624b76d0a725d00c5 Mon Sep 17 00:00:00 2001 From: leak Date: Sun, 1 Jan 2012 01:09:38 +0100 Subject: Core/DBLayer: Refactor prepared statement defines to new format (char db) --- src/server/worldserver/Master.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index e4009f42429..d641a23c1ca 100755 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -486,5 +486,5 @@ void Master::clearOnlineAccounts() CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0"); // Battleground instance ids reset at server restart - CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_RESET_PLAYERS_BGDATA)); + CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_UPD_PLAYERS_BGDATA)); } -- cgit v1.2.3