From d1c3ee957962897a8b323e8ca40302fc5ff8c932 Mon Sep 17 00:00:00 2001 From: Kittnz Date: Wed, 16 Jan 2019 20:47:25 +0100 Subject: Core/Objects: increase sight range of objects & correct general default visibility distance (#22891) This can be used for anything really. Note: This does not make the object active. #21111 #21681 --- src/server/worldserver/worldserver.conf.dist | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/worldserver') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 99b888c9ff2..eb31fc4da9a 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -2117,15 +2117,15 @@ Visibility.GroupMode = 1 # Visibility.Distance.Instances # Visibility.Distance.BGArenas # Description: Visibility distance to see other players or gameobjects. -# Visibility on continents on retail ~90 yards. In BG/Arenas ~533. +# Visibility on continents on retail ~100 yards. In BG/Arenas ~533. # For instances default ~170. # Max limited by grid size: 533.33333 # Min limit is max aggro radius (45) * Rate.Creature.Aggro -# Default: 90 - (Visibility.Distance.Continents) +# Default: 100 - (Visibility.Distance.Continents) # 170 - (Visibility.Distance.Instances) # 533 - (Visibility.Distance.BGArenas) -Visibility.Distance.Continents = 90 +Visibility.Distance.Continents = 100 Visibility.Distance.Instances = 170 Visibility.Distance.BGArenas = 533 -- cgit v1.2.3