From 0367e1afc51916cb38c9ceecf1935fad0ea2d26a Mon Sep 17 00:00:00 2001 From: Golrag Date: Tue, 15 Aug 2023 19:44:00 +0200 Subject: Core/GameObject: Dropped flag should only spawn when debuff is not removed by default --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index b4908618ce7..d106a183701 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -6201,7 +6201,7 @@ void AuraEffect::HandleBattlegroundPlayerPosition(AuraApplication const* aurApp, if (!target) return; - if (!apply) + if (!apply && aurApp->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT) { if (GameObject* gameObjectCaster = target->GetMap()->GetGameObject(GetCasterGUID())) { -- cgit v1.2.3