From 161e765400ef36fe6064030dc1c2ec8cc5076a0f Mon Sep 17 00:00:00 2001 From: Subv Date: Thu, 16 Feb 2012 16:27:38 -0500 Subject: Core/Characters: Fixed crash at character creation. closes #5256 --- src/server/game/Handlers/CharacterHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 310bda92739..d677424496a 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -615,6 +615,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte } Player newChar(this); + newChar.GetMotionMaster()->Initialize(); if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo)) { // Player not create (race/class/etc problem?) -- cgit v1.2.3