From 175bc752e844be31d77e38c79dd326ef900c6398 Mon Sep 17 00:00:00 2001 From: ariel- Date: Tue, 25 Oct 2016 22:52:38 -0300 Subject: Core/Unit: fix chain cc's not being diminished properly Logic fail in 9b0fa51022fba3d5ece96dd0ac8399be01ea5b0f (now diminishing info is always initialized) (cherry picked from commit 2f03d502f34d0e9f69fd2d23cfb69b1ec8bb8891) --- src/server/game/Entities/Unit/Unit.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 40babf7c123..5efa81730cf 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8996,9 +8996,6 @@ DiminishingLevels Unit::GetDiminishing(DiminishingGroup group) if (!diminish.hitCount) return DIMINISHING_LEVEL_1; - if (!diminish.hitTime) - return DIMINISHING_LEVEL_1; - // If last spell was cast more than 18 seconds ago - reset the count. if (!diminish.stack && GetMSTimeDiffToNow(diminish.hitTime) > 18 * IN_MILLISECONDS) { -- cgit v1.2.3