From 2400a8a1dd9d1b58e21562834e600517b9e703e2 Mon Sep 17 00:00:00 2001 From: tobmaps Date: Wed, 13 Jul 2011 05:48:14 +0700 Subject: Core/Spells: Fix Beacon of Light in more correct way --- src/server/game/Entities/Unit/Unit.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4276e6f1475..52cb3b9834c 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6700,10 +6700,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (beaconTarget->IsWithinLOSInMap(victim)) { basepoints0 = damage; - triggered_spell_id = 53654; - target = beaconTarget; - originalCaster = victim->GetGUID(); - break; + victim->CastCustomSpell(beaconTarget, 53654, &basepoints0, NULL, NULL, true); + return true; } } } -- cgit v1.2.3