From 24b699d904aa90bccb25991254fd83ccf4df8066 Mon Sep 17 00:00:00 2001 From: Subv Date: Thu, 5 Apr 2012 08:32:58 -0500 Subject: Core/Spells: Fixed Dancing Rune Weapon double-applying the duration bonus of the glyph Closes #6032 Signed-off-by: Subv --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 6383c7ff3ef..c5a2705c003 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4768,11 +4768,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (target->GetTypeId() == TYPEID_PLAYER) target->ToPlayer()->RemoveAmmo(); // not use ammo and not allow use break; - case 49028: - if (caster) - if (AuraEffect* aurEff = caster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon - GetBase()->SetDuration(GetBase()->GetDuration() + aurEff->GetAmount()); - break; case 52916: // Honor Among Thieves if (target->GetTypeId() == TYPEID_PLAYER) if (Unit* spellTarget = ObjectAccessor::GetUnit(*target, target->ToPlayer()->GetComboTarget())) -- cgit v1.2.3