From 27572359563078edacf42e7b62cf0e6f2ad4b3b2 Mon Sep 17 00:00:00 2001 From: Gooyeth <566327+Gooyeth@users.noreply.github.com> Date: Sat, 26 May 2018 08:41:12 -0600 Subject: Core/Battleground: Fixed a problem that did not let Arenas queue if it was in queue of Random Battleground (#21963) (cherry picked from commit 5871c3675069b85d83ff8ee4b63e1be6fc9d9aea) --- src/server/game/Groups/Group.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 0b9b825129c..b024a0bf7d5 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1846,7 +1846,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* // don't let join if someone from the group is in bg queue random bool isInRandomBgQueue = member->InBattlegroundQueueForBattlegroundQueueType(BattlegroundMgr::BGQueueTypeId(BATTLEGROUND_RB, BattlegroundQueueIdType::Battleground, false, 0)) || member->InBattlegroundQueueForBattlegroundQueueType(BattlegroundMgr::BGQueueTypeId(BATTLEGROUND_RANDOM_EPIC, BattlegroundQueueIdType::Battleground, false, 0)); - if (isInRandomBgQueue) + if (bgOrTemplate->GetTypeID() != BATTLEGROUND_AA && isInRandomBgQueue) return ERR_IN_RANDOM_BG; // don't let join to bg queue random if someone from the group is already in bg queue if ((bgOrTemplate->GetTypeID() == BATTLEGROUND_RB || bgOrTemplate->GetTypeID() == BATTLEGROUND_RANDOM_EPIC) && member->InBattlegroundQueue(true) && !isInRandomBgQueue) -- cgit v1.2.3