From 2de20560fe7caccd57fbfd1b17856fac43d5f921 Mon Sep 17 00:00:00 2001 From: Killyana Date: Wed, 19 Feb 2020 17:44:45 +0100 Subject: Core/GameObject: Fix wrong calculation of the spellfous distance Closes #24177 (cherry picked from commit 828987a46a55ddae59f61dc336d243cd1934a4fe) --- src/server/game/Grids/Notifiers/GridNotifiers.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index d8c72015f7a..9481e44299e 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -733,7 +733,7 @@ namespace Trinity if (!go->isSpawned()) return false; - float const dist = go->GetGOInfo()->GetSpellFocusRadius() / 2.f; + float const dist = go->GetGOInfo()->GetSpellFocusRadius(); return go->IsWithinDistInMap(_caster, dist); } -- cgit v1.2.3