From 2dfea54533830b326ce9ac29d59de01d3fee503b Mon Sep 17 00:00:00 2001 From: Gustavo Date: Sat, 23 Feb 2019 07:42:20 -0300 Subject: Core/Units: Only update height in SetHover if unit is bellow HoverHeight (#23061) --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a7d20696a34..2eb335850b2 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13152,7 +13152,7 @@ bool Unit::SetHover(bool enable, bool /*packetOnly = false*/) { //! No need to check height on ascent AddUnitMovementFlag(MOVEMENTFLAG_HOVER); - if (hoverHeight) + if (hoverHeight && GetPositionZ() - GetFloorZ() < hoverHeight) UpdateHeight(GetPositionZ() + hoverHeight); } else -- cgit v1.2.3