From 32f4c360acebb404d6dd64fca0ea2a7801b678bb Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 23 Jan 2025 23:15:05 +0100 Subject: Core/Spells: Prevent sending aura update packets for auras that aren't visible on client Closes #30633 (cherry picked from commit e9470cd817890334a6a6d1609896de87e3cea5d4) --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ed72a1d3366..4295e709a4a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3024,7 +3024,7 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell) if (effMask) _spellHitTarget->_ApplyAura(aurApp, effMask); - if (aurApp->IsNeedClientUpdate() && aurApp->GetRemoveMode() == AURA_REMOVE_NONE) + if (aurApp->GetSlot() < MAX_AURAS && aurApp->IsNeedClientUpdate() && aurApp->GetRemoveMode() == AURA_REMOVE_NONE) { aurApp->ClientUpdate(false); _spellHitTarget->RemoveVisibleAuraUpdate(aurApp); -- cgit v1.2.3