From 33376009030738d56333c04fbb14b310099e4fc2 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 16 Aug 2024 15:04:52 +0200 Subject: Core/Packets: fixed packet structure of SMSG_LOOT_RESPONSE --- src/server/game/Server/Packets/LootPackets.cpp | 1 + src/server/game/Server/Packets/LootPackets.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Server/Packets/LootPackets.cpp b/src/server/game/Server/Packets/LootPackets.cpp index 140e8ce6d85..a1d393b5074 100644 --- a/src/server/game/Server/Packets/LootPackets.cpp +++ b/src/server/game/Server/Packets/LootPackets.cpp @@ -48,6 +48,7 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write() _worldPacket << uint32(Currencies.size()); _worldPacket.WriteBit(Acquired); _worldPacket.WriteBit(AELooting); + _worldPacket.WriteBit(Unused_440); _worldPacket.FlushBits(); for (LootItemData const& item : Items) diff --git a/src/server/game/Server/Packets/LootPackets.h b/src/server/game/Server/Packets/LootPackets.h index cd7c6212369..74d1783e8cc 100644 --- a/src/server/game/Server/Packets/LootPackets.h +++ b/src/server/game/Server/Packets/LootPackets.h @@ -75,6 +75,7 @@ namespace WorldPackets std::vector Currencies; bool Acquired = false; bool AELooting = false; + bool Unused_440 = false; }; struct LootRequest -- cgit v1.2.3