From 339574e2fdcd654280cd06a38466cab44eab5133 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Thu, 24 Jul 2014 18:44:10 +0200 Subject: Core: Fix build --- src/server/game/Entities/Object/Object.h | 1 + src/server/scripts/Northrend/isle_of_conquest.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index cefe482c585..87f94008455 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -538,6 +538,7 @@ struct MovementInfo void RemoveExtraMovementFlag(uint16 flag) { flags2 &= ~flag; } bool HasExtraMovementFlag(uint16 flag) const { return (flags2 & flag) != 0; } + uint32 GetFallTime() const { return jump.fallTime; } void SetFallTime(uint32 time) { jump.fallTime = time; } void ResetTransport() diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index 14763577c66..84541eb7b99 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -124,7 +124,7 @@ class spell_ioc_parachute_ic : public SpellScriptLoader void HandleTriggerSpell(AuraEffect const* /*aurEff*/) { if (Player* target = GetTarget()->ToPlayer()) - if (target->m_movementInfo.fallTime > 2000) + if (target->m_movementInfo.GetFallTime() > 2000) target->CastSpell(target, SPELL_PARACHUTE_IC, true); } -- cgit v1.2.3