From 33e72167a1b9b68dfd5268404ee0801b6c60139d Mon Sep 17 00:00:00 2001 From: Portgas Date: Tue, 5 Aug 2014 00:23:39 +0200 Subject: Core/Spells: Fixed Range Weapons durability loss --- src/server/game/Spells/Spell.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index bf518859b49..fedf591aa94 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4387,7 +4387,12 @@ void Spell::TakeAmmo() if (!pItem || pItem->IsBroken() || pItem->GetTemplate()->SubClass == ITEM_SUBCLASS_WEAPON_WAND) return; - if (pItem->GetTemplate()->InventoryType == INVTYPE_THROWN) + + if (pItem->GetTemplate()->InventoryType == INVTYPE_THROWN || + pItem->GetTemplate()->InventoryType == INVTYPE_RANGED || + pItem->GetTemplate()->InventoryType == INVTYPE_RANGEDRIGHT) + + if (roll_chance_f(sWorld->getRate(RATE_DURABILITY_LOSS_DAMAGE))) { if (pItem->GetMaxStackCount() == 1) { -- cgit v1.2.3