From 3a21d41c7c6b4020e83e07640de0633371c1edd7 Mon Sep 17 00:00:00 2001 From: Intel Date: Fri, 5 Dec 2014 01:09:36 +0200 Subject: Core/Items: Fixed Inventory Loading from DB --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 235cb44d2e4..0e49852ab7e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17815,7 +17815,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) uint8 err = EQUIP_ERR_OK; // Item is not in bag - if (!bagGuid) + if (!bagGuid.GetCounter()) { item->SetContainer(NULL); item->SetSlot(slot); -- cgit v1.2.3