From 3b0498843b71681d459fe60fc5ba67c7c574f450 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sat, 23 Apr 2016 14:41:54 +0200 Subject: Merge pull request #16876 from chaodhib/move_chase_follow_repositioning_fix Core/Movement: Fix a bug related to unit movements (cherry picked from commit 64675dc03a2ce32eb1ca6e91621bf5714abd649e) --- .../game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index d3c6c70c4ed..94c37a8d6a3 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -48,6 +48,9 @@ void TargetedMovementGeneratorMedium::_setTargetLocation(T* owner, bool up { if (!i_offset) { + if (i_target->IsWithinDistInMap(owner, CONTACT_DISTANCE)) + return; + // to nearest contact position i_target->GetContactPoint(owner, x, y, z); } -- cgit v1.2.3