From 3d644d8d119b9009f10ea637c52a01dad32708c9 Mon Sep 17 00:00:00 2001 From: Retriman Date: Fri, 5 Oct 2012 10:56:52 -0400 Subject: Core/Movement:Fixed visual bug when using scatter shot at a moving target. --- .../game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server') diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index 54a68f92c66..bd75e1c8912 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -32,6 +32,7 @@ template void ConfusedMovementGenerator::Initialize(T &unit) { + unit.StopMoving(); float const wander_distance = 4; float x = unit.GetPositionX(); float y = unit.GetPositionY(); -- cgit v1.2.3