From 72fd2036881db11e47f1a4ce6d071dc7f2bb9971 Mon Sep 17 00:00:00 2001 From: LordJZ Date: Mon, 2 Jul 2012 20:35:28 +0400 Subject: Fixed CHAR_SEL_PETITION_SIG_BY_GUID_TYPE. --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 33a138a5fbd..c38ceb6f57a 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20560,7 +20560,7 @@ void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type) else { stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_GUID_TYPE); - stmt->setUInt8(0, uint8(type)); + stmt->setUInt8(1, uint8(type)); } stmt->setUInt32(0, GUID_LOPART(guid)); -- cgit v1.2.3