From 4ea21dab05391fb6362c3e8332903beadf7f2a4e Mon Sep 17 00:00:00 2001 From: Shocker Date: Sat, 26 Nov 2011 22:37:02 +0200 Subject: Core/Spells: Allow SPELL_AURA_SET_VEHICLE_ID to be used on creatures too (cherry picked from commit 8160e6e30392d946f29c6eccbcca1ff3bfadbdef) --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index a40e18f0131..119249b39a7 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4985,7 +4985,7 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode, Unit* target = aurApp->GetTarget(); - if (target->GetTypeId() != TYPEID_PLAYER || !target->IsInWorld()) + if (!target->IsInWorld()) return; uint32 vehicleId = GetMiscValue(); @@ -4998,6 +4998,9 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode, else if (target->GetVehicleKit()) target->RemoveVehicleKit(); + if (target->GetTypeId() != TYPEID_PLAYER) + return; + WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, target->GetPackGUID().size()+4); data << target->GetPackGUID(); data << uint32(apply ? vehicleId : 0); -- cgit v1.2.3