From 541c125c2c3cec0714ef5c5cf28afa22df48ff7a Mon Sep 17 00:00:00 2001 From: Carbenium Date: Thu, 11 Feb 2016 00:56:39 +0100 Subject: Codestyle --- src/server/game/Entities/GameObject/GameObject.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 2202c079de1..050217996ee 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -463,9 +463,7 @@ void GameObject::Update(uint32 diff) if (caster && caster->GetTypeId() == TYPEID_PLAYER) { caster->ToPlayer()->RemoveGameObject(this, false); - - WorldPackets::GameObject::FishEscaped escaped; - caster->ToPlayer()->SendDirectMessage(escaped.Write()); + caster->ToPlayer()->SendDirectMessage(WorldPackets::GameObject::FishEscaped().Write()); } // can be delete m_lootState = GO_JUST_DEACTIVATED; @@ -1520,9 +1518,7 @@ void GameObject::Use(Unit* user) default: { SetLootState(GO_JUST_DEACTIVATED); - - WorldPackets::GameObject::FishNotHooked notHooked; - player->SendDirectMessage(notHooked.Write()); + player->SendDirectMessage(WorldPackets::GameObject::FishNotHooked().Write()); break; } } -- cgit v1.2.3