From b9b693e60583b2fff9731bb68c5dd0aa626283df Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Mon, 23 Jun 2014 20:55:38 +0300 Subject: Update WaypointMovementGenerator.cpp https://github.com/TrinityCore/TrinityCore/commit/e319472e718c5c7e5b7638ff81bf7b6629e5f0d2#commitcomment-6767582 --- .../game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 29ea82de5bc..246d4682739 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -193,7 +193,7 @@ bool WaypointMovementGenerator::DoUpdate(Creature* creature, uint32 di { // Set home position at place on waypoint movement. if (!creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) || !creature->GetTransGUID()) - creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation()); + creature->SetHomePosition(creature->GetPosition()); if (creature->IsStopped()) Stop(STOP_TIME_FOR_PLAYER); -- cgit v1.2.3