From 5bd7c295c0b0f2cb78345ed02dd37531a67348f5 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Wed, 13 May 2015 22:29:49 +0200 Subject: Core/NetworkIO: Adjust more packet throttling values Adjust more packet throttling values by increasing some limits, this might fix some random kicks. Close #14659 --- src/server/game/Server/WorldSession.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server') diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index d79392177e4..d6055e9733b 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1370,6 +1370,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co case MSG_RANDOM_ROLL: // not profiled case CMSG_TIME_SYNC_RESP: // not profiled case CMSG_TRAINER_BUY_SPELL: // not profiled + case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: // not profiled { // "0" is a magic number meaning there's no limit for the opcode. // All the opcodes above must cause little CPU usage and no sync/async database queries at all -- cgit v1.2.3